Monday, August 25, 2014

Tricky Discipline Cards Part 3

Today I'll be covering the last of the currently cooked up Tricky Discipline cards.




Trap Cards

- Name: Spike Trap
Cost: 3 Tricky
Ability:  When this card is attacked when face down, flip this card up and inflict 4 damage on the attacker.
Strength: 1
HP: 6
Flavor Text: It's a classic what can I say?

- Name: Magic Mirror
Cost: 4 Tricky, 1 Norm
Ability: As long as this card is face up on the field you can redirect one Magic effect each turn.
Strength: 0
HP: 4
Flavor Text: This mirror won't tell you who the fairest of them all is but I think I can live with that.

- Name: Rebounding Mirror
Cost: 4 Tricky, 1 Norm
Ability: When this card is attacked when it face down, flip it up and after the combat is done deal damage equal to the damage this card took to the attacker.
Strength: 0
HP: 1
Flavor Text: Why did I just hit myself?

- Name: Hidden dagger
Cost: 3 Tricky
Ability: When flipped face up equip this card like a equip card to one creature adjacent to it. When equipped the equipped monster gains 2 strength.
Strength: n/a
HP: 2
Flavor Text: Sometimes the best offense is surprise.

- Name: Launcher Trap
Cost: 4 Tricky, 2 Normal
Ability:  When this card is attacked when face down. Negate the attack then send the attacker to the back row and do 3 damage. if the attacker cannot go to the back row due to it already being full then do 3 additional damage to the attacker and 3 damage to the creature, item or player that was in the back row.
Strength: 0
Hp: 4
Flavor Text: That one got some distance.

Gear Card

- Name: Flowing Cloak
Cost: 2 Tricky, 2 Norm
Ability: Gives the creature wearing this the sidestep 2 ability and improves their hp by 2
Strength: 0
HP: 2

I'll also be posting in a bit to start the Rage Discipline cards as this felt a bit short.

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