Today I'll be covering the tricky Disciplines creatures and figments.
Creature Cards
- Name: Ninja
Cost: 5 Tricky, 1 Norm
Ability: Stealth, Sidestep 2
Strength: 3
HP: 6
Flavor Text: Hey look its a
- Name: Cute Animal
Cost: 2 Tricky, 2 norm
Ability: Redirect Damage
Strength: 1
HP: 4
Flavor Text: When they start giving you the eyes its hard to hit them.
- Name: Prowler
Cost: 3 Tricky, 1 Norm
Ability: Stealth, Sidestep 2
Strength: 2
HP: 5
Flavor Text: This isn't your silverware it's the neighbors...wait that doesn't help does it?
- Name: Trickster
Cost: 3 Tricky, 1 Norm
Ability: Redirect Damage, sidestep 2
Strength: 2
HP: 5
Flavor Text: I think you accidentally hit yourself in the face my good sir
- Name: Jester
Cost: 4 Tricky 1 Norm
Ability: Redirect Effect, sidestep 2
Strength: 2
HP: 6
Flavor Text: Hey look a penny.
- Name: Lucky Cat
Cost: 3 Tricky, 1 Norm
Ability: Redirect Damage
Strength: 1
Hp: 4
Flavor Text: It would be less humiliating getting beat by this cat if it seemed more aware of how its dodging us.
- Name: Kitsune
Cost: 4 Tricky, 1 Norm
Ability: Redirect Effect, Redirect Damage
Strength: 1
Hp: 5
Flavor Text: Its illusions make it difficult to pin down.
Figment Cards
- Name: General Scheming
Ability: you can tap this card and look at the top card of your opponents deck.
Flavor Text: Always got to stay one step ahead.
- Name: Shifty Figment
Ability: Tap this card to move one card one space.
Flavor Text: Just gotta keep moving.
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